For example, a BB would get more points with taking fire while a DD would get more from spotting enemies Each ship type gets a different score with different ribbons.The exact amount of score is according to the ribbon and current ship type that is being used. When a player gets awarded a teamplay ribbon, it will also increase the player's teamplay score.Teamplay score indicator added in battle.The potential damage is the sum of damage of all shells, bombs, torpedoes, etc. Taking fire: receive enough potential damage.Takes ten seconds of struggle to be rewarded Capture Struggle: keeping a tie in capturing for a few seconds.Capture Assist: support in capturing a point with 50% of the zone taken.Assist: deal damage to an enemy ship before it’s destroyed by your teammate - 30 seconds before the enemy is sunk.Most of the existing ribbons are personal ribbons, except these two: aircraft destroyed and Capturing points.Personal ribbons are for actions which directly deal damage or destroy ships, while teamplay ribbons are for actions which help your teammates or benefit the whole team.Ribbons are now divided into two types: personal ribbons and teamplay ribbons, with different icon styles. Here is a overall description of everything that is new in Update 4.2: Teamplay rework
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